Adrian Chmielarz, Creative Director and Co-Founder of The Astronauts, said in a statement: You start the game, push all graphics options to the max. You enjoy it for a while but then, especially if it’s an action game, you realize that the framerate is king. So you start lowering the quality of visuals in order to achieve that smooth gameplay. DLSS 3 allows the seemingly impossible, high framerate without compromising the visuals. A no-brainer for a game like Witchfire, which is both action and beauty.
As a reminder, DLSS 3 is currently only available on GeForce RTX 4000 Series GPUs since those are equipped with the new generation optical flow accelerator (OFA). While optical flow accelerators have been available in NVIDIA GPUs since the Turing architecture, the new OFAs are much faster and more accurate, and NVIDIA reckons that without them, DLSS 3 wouldn’t be beneficial to previous generation GPUs. Regarding Witchfire, the game was originally announced at The Game Awards 2017. A roguelite open world first-person shooter, it was scheduled to launch in late 2022 as an early access title on the Epic Games Store. However, The Astronauts delayed the game to 2023 because they wanted to add open world elements.